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jefedrives

@jefedrivesTracked since May 2026

I'm a SWE who makes custom mods and plugins for racing games..

Observed Aug 18, 2026 · staleModeled revenue
Paid members
Unavailable
growth unavailable
Total audience
Unavailable
not publicly listed
Monthly gross
Unavailable
Starting price
$2/mo
3 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$2/moAccess TierThis tier provides access to Valet and future updates! The mod will continue to work even when you unsubscribe, unless you share your copy of the game with someone else.
$5/moFounder TierThe founder tier is a way for supporters to show their love to the creator. It gives supporters a voice and voting power in the future development of the plugin. It includes:Access to unreleased Beta revisions of the plugin, including the features in user acceptance testing.Weekly progress updates regarding development and feature enhancements.Voting power in polls to decide new features and enhancements.
Growth signals: jefedrives
Not measurable

Last observed 2026-08-18. Not enough recent observation yet for a 30-day reading.

Membership
864
May 202617 weeks trackedNow
jefedrivesmembers unavailable · revenue unavailable

The chart only uses jefedrives's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where jefedrives ranks

Creator comparisons
5 creators shown
Not enough data0 of 5 cohort creators measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

jefedrives does not yet have a measured paid-member count. 0 of 5 cohort creators are measured for this metric.Ranking data · includes stale rows
jefedrives's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs jefedrivesFreshness
Not ranked
jefedrivesProfileGamesPaid members position in Recommended cohort
Not measuredReferenceAug 18, 2026Stale
Not ranked
Get Zacc'dGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 18, 2026
Not ranked
Jay Bird The NerdGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 29, 2026
Not ranked
JaydenwasdGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 29, 2026
Not ranked
JiggyVGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 29, 2026

The rank uses the full fixed cohort. This table shows up to five creators around jefedrives; the coverage summary above still counts everyone.

Recent posts

What they publish
25Posts total1 postLast month75%Members-only

Previews available for 25 posts

Audio Latest postPublicFeatured

0:33 Valet - Launch Trailer Keeping your engines warm! May 1

May 1 0 likes 0 comments
FeaturedWhat is Valet? Valet automatically saves and restores your world across sessions. Every car you spawn, configure, and position is rememberedArticleMay 1$2 tier & up 0 0
Inner Circle Briefing #4Hey friends! It's been a while, some plans have changed given the latest BeamNG update. I hope everyone has been able to enjoy the latest grArticleAugust 1$2 tier & up 2 1
Valet + BeamMP Not Showing Up?For some reason, I've been starting to notice a regular issue when starting up BeamNG. Sometimes BeamMP and Valet fail to show up in the MorImageJuly 7Public 0 0
Inner Circle Briefing #3July 7 Inner Circle Briefing #3 Locked Inner Circle Briefing #3 July 2 3 1ArticleJuly 7$2 tier & up 0 0
Inner Circle Briefing #3Locked Inner Circle Briefing #3 July 2 3 1ArticleJuly 2$2 tier & up 3 1
Inner Circle Briefing #21 Inner Circle Briefing #2 Locked Inner Circle Briefing #2 May 12 First off, a huge thank you. > Your support at this level is a game-changer for the project. It allows me to spend the extra hours tackling the "heavy lifting" features that will truly transform your BeamNG experience. As part of the inner circle, you are my stakeholders. You’ll be the first to test experimental builds and have a direct line to me for any feature requests or suggestions. I wanted to share some of the architecture I’m currently architecting: 1. Session Organization & Renaming Right now, everything is a single stream of data. I’m working on logic to split "Renamed Sessions" from your "Default/Auto-saved SessionsArticleMay 12$2 tier & up 0 0
Inner Circle Briefing #1First off, a huge thank you. > Your support at this level is a game-changer for the project. It allows me to spend the extra hours tacklingArticleMay 1$2 tier & up 0 0
Valet Roadmap #1: Welcome to Valet!Welcome to the community! I’m thrilled to have you here for the launch. Valet started as a personal project to solve my own frustrations witAudioMay 1$2 tier & up 0 0
Valet - Launch Trailer0:33 Valet - Launch Trailer Keeping your engines warm! May 1AudioMay 1$2 tier & up 0 0
Valet v0.4.0 - Full Access & Usage GuideWhat is Valet? Valet automatically saves and restores your world across sessions. Every car you spawn, configure, and position is rememberedArticleMay 1$2 tier & up 0 0
Valet - BackgroundI’m a software engineer with a deep passion for cars and a massive addiction to BeamNG. I’ve spent over 5,600 hours building cars in AutomatArticleMay 1Public 0 0
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