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Art

John R Borowski

@johnrborowskiTracked since May 2026

creating 3D Environment Arts.

Observed Aug 24, 2026 · stalePublic earnings
Paid members
2
0% · 30-day rate from 24 observed days
Total audience
6
incl. free followers
Observed monthly earnings
CAD 5
Starting price
CAD 3/mo
3 membership tiers

Where the 6 observed tier members sit

Membership tiers
CAD 066.7%CAD 316.7%CAD 516.7%

Largest observed tier is CAD 0 Free. Tier totals include free-tier members and come from the Aug 24, 2026 public snapshot, so they do not reconcile to the paid-member total.

CAD 0/moFree466.7% of observed tier members
CAD 3/moOfficial Patron116.7% of observed tier members
CAD 5/moNewJack Patron116.7% of observed tier members
Growth signals: John R Borowski
0%

2 paid members · 30-day rate from 24 observed days

Membership
232
May 202617 weeks trackedNow
John R Borowski2 members · CAD 5/mo

The chart only uses John R Borowski's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where John R Borowski ranks

Creator comparisons
5 creators shown
#1of 5 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
John R Borowski's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs John R BorowskiFreshness
#1
༺ֆʊռռʏ༻ArtCategory, audience, pricing & cadence
2Same valueAug 24, 2026
#1
Jamminy DodgerArtCategory, audience, pricing & cadence
2Same valueAug 24, 2026
#1
Jayce NealArtCategory, audience, pricing & cadence
2Same valueAug 24, 2026
#1
John R BorowskiProfileArtPaid members position in Recommended cohort
2ReferenceAug 24, 2026Stale
#5
Artists For JusticeArtCategory, audience, pricing & cadence
11 fewerAug 24, 2026

The rank uses the full fixed cohort. This table shows up to five creators around John R Borowski; the coverage summary above still counts everyone.

Recent posts

What they publish
411Profile posts0 postsLast month0%Members-only

Previews available for 25 of 411 posts

Article Latest postPublicTemple Street Market... Day 38

Jun 1, 2024 View post More props

Jun 1, 2024 0 likes 0 comments
Temple Street Market... Day 37I promise there is new content on the way. Will get these out of the way so we can see the new exciting stuff.ArticleMay 31, 2024Public 0 0Temple Street Market... Day 36PROPS!! The scene needs to feel lived-in. Humans like to collect things, so I'm going on a mission to add elements to the scene that add to experience. Because this is an interior shot, lighting is crucial, so it makes sense to add lamps!ArticleApr 3, 2024Public 0 0Temple Street Market... Day 35VERTEXT PAINTING!!! Back and in a big way... Sorry for the delay. Been busy working on revolutionary new projects that are about to get under way. I appreciate the patience :)ArticleApr 1, 2024Public 0 0Temple Street Market... Day 34As the scene comes along, I'm realizing more assets are required for the scene. Which is no problem! Every new piece adds life to the environment and makes it feel more lived-in. Which feels like the point... I'm not sure how many more props will be required. The scene is dictating to me what it needs.ArticleMar 1, 2024Public 0 0Temple Street Market... Day 33Back to Trim Sheets!! Just when I think I'm done with my trim sheets, I'm not. The better I get, the better my trim sheets will become and I don't want to miss an opportunity to make my project better.ArticleFeb 14, 2024Public 0 0Temple Street Market... Day 32We have a base, a building, a tent, some stools... all the assets necessary to begin to put together my imaginary marketplace. The inspiration for this project is the Temple Street night market in Hong Kong.ArticleFeb 11, 2024Public 0 0Temple Street Market... Day 31NOW THE FUN BEGINS!! It's been way too long since I've had a chance to dive into Unreal. This is such an exciting phase of the scene, moving out of construction and into placement & arrangement.ArticleFeb 5, 2024Public 0 0Temple Street Market... Day 30The combination of Blender, ZBrush & Substance Painter is incredible. I'm able to build the model in Blender, move it to ZBrush via a bridge with a single push of a button. Followed by using Substance Painter, to bake the hi-poly into the low-poly and finish the material.ArticleFeb 1, 2024Public 0 0Temple Street Market... Day 29This is an example of a success, in so far as the Trim Sheet has now been successfully uploaded into Substance Painter. However, there's something nefarious that I didn't catch right away. And that has to do with UV stacking.ArticleJan 31, 2024Public 0 0Temple Street Market... Day 28Major progress, the journey from model to trim sheet and back again (and back again) has born fruit! This modular apartment building is made of ONE material. This is a resounding success. Next up is refinements and uploading into Unreal Engine 5.ImageJan 30, 2024Public 0 0Temple Street Market... Day 27Not all trim sheets are created equal. In order to get all the detail, just creating an arrangement of images isn't enough. I need to make a model of all the textures as well. Having a 'physical' model behind the base colour (trim sheet) allows us to BAKE the model into the flat panel of the original trim sheet.ImageJan 24, 2024Public 0 0
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