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Writing

King Leno

@kinglenoTracked since May 2026

creating game assets.

Observed Aug 26, 2026 · staleModeled revenue
Paid members
12
11.9% · 30-day rate from 23 observed days
Total audience
285
incl. free followers
Estimated monthly gross
$105

$60–$150 modeled range

Starting price
$5/mo
4 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$5/moEarly Access$5 dollar Tier patrons receive access to this month's and all future beta, early access, and exclusive assets.
$10/moComplete Access$10 dollar Tier patrons receive access to this month's and all future beta, early access, and exclusive assets in addition to access to all previous months' releases and future asset suggestions/requests.
$15/mo$15 Tier$15 dollar tier patrons receive access to this month's and all future beta, early access, and exclusive assets in addition to access to all previous months' releases. Request any asset featured in Bluff City or Paradise Valley that has not been posted for early access or the Steam Workshop regardless of stage of development. As an additional reward for support, patrons can request 1 custom asset that is agreed upon (3 month min. pledge) and future requests/suggestions.
Growth signals: King Leno
+11.9%

12 paid members · 30-day rate from 23 observed days

Membership
141311
May 202617 weeks trackedNow
King Leno12 members · $105/mo

The chart only uses King Leno's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where King Leno ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
King Leno's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs King LenoFreshness
#1
King LenoProfileWritingPaid members position in Recommended cohort
12ReferenceAug 26, 2026Stale
#2
Frida JassoWritingCategory, audience, pricing & cadence
111 fewerAug 26, 2026
#2
Kelsey KernstineWritingCategory, audience, pricing & cadence
111 fewerAug 16, 2026Stale
#2
PannickWritingCategory, audience, pricing & cadence
111 fewerAug 16, 2026
#2
The Near Infinite Names of Autumn AubreyWritingCategory, audience, pricing & cadence
111 fewerAug 16, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around King Leno; the coverage summary above still counts everyone.

Recent posts

What they publish
255Profile posts1 postLast month16.7%Members-only

Previews available for 27 of 255 posts

Image Latest post$5 tier & upFast Food early access

I started working on some CS1 Fast food assets a couple of weeks ago: McDonald's, Taco Bell, and Waffle House. McDonald's is 100% finished and the other two are about 90% finished. ...

June 4 4 likes 2 comments
First Las Vegas Resort in 4 yearsI visited Las Vegas earlier this year and stayed at the Resorts World. Overall I enjoyed my stay there, but getting to casinos or anywhere else was a long long walk. I would stay there again, if I didn't plan on doing anything else.Articleyesterday at Aug 26 crawlPublic 0 2Hyde Park residentialI'm making a series of townhouses based off the Hyde Park neighborhood in Chicago. This is an early access version of one of the first ones.ArticleSep 24, 2025$5 tier & up 0 0Grand Hyatt ScreenshotsAug 11, 2025 View postArticleAug 11, 2025Public 0 0Paradise Valley savegame and all custom assetsJul 29, 2025 View post I haven't opened this savegame in over 4 years and after a few attempts, I managed to get it loaded and for the most part, everything was in tact. There were a few things out of place, one or two buildings missing from the workshop, and tons of problem icons. But I decided it wouldn't be too much trouble to share the savegame here on Patreon for supporters along with my asset folder of all the local assets I've used. I need to do a little cleaning up (i.e. unsubscribing from old mods, unused assets, and organizing the asset folder better first though.ArticleJul 29, 2025Public 0 0Grand Hyatt Hotel (early access)I'm still in the process of finishing this building. It's probably about 90% finished, but I just need to add a few more details and I want to update the textures a little bit. But here is an early access link for supporters.ArticleJul 22, 2025Public 0 0https://www.patreon.com/posts/51920637No public preview was captured for this post.Article4d agoPublic 0 0Revisiting unfinished assetJul 15, 2025 View post I started working on this asset in 2020. I originally planned to work on it for the Southwest US Region Pack for CS2, but the scope of it was too big and I marked it off early in the process. After playing around with it some, I've decided to put the finishing touches on it for CS1. I posted a really really early access version on here for members some time ago. Let me know if you want it and can't find it and I'll post another link. Hopefully I'll have an updated early access version within the next couple of days however.ArticleJul 15, 2025Public 0 1Experimenting with converting CS1 model for CS2I made this Wendy's in 2020, but it was pretty easy to convert since I made it with CS2 in mind (almost 5 years ago!) I already had substance painter file to export the textures, all I had to do was detach the windows to a separate mesh. If I were making this for real, I'd probably make several other changes, like adding a front door. But who knows when asset importing will be a thing.ArticleJan 30, 2025Public 0 0Finishing up some older buildingsFeels like I've been working on this building for years, but finally getting more time to work on assets more consistently. IDK when this will be available though.ArticleOct 30, 2024Public 0 0Elementary SchoolThis is one of the last buildings I started working on specifically for Cities Skylines 1 and it's pretty much finished. I just need to finish placing props and final adjustments before uploading to the workshop.ImageJun 9, 2024Public 0 0First new CS1 building in a whileThis is the first building I've started for CS1 in a long time. I've been trying to keep up with CS2 developments on modding, but that's been kinda frustrating to say the least. Hopefully I can share lots more buildings for CS2 once we are able to import and upload assets. In the meantime, this small local fast food restaurant should be available on Steam by the end of the week.ImageMar 19, 2024Public 0 1
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