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Art

See-Through

@see_throughTracked since May 2026

creating art.

Observed Aug 31, 2026 · staleModeled revenue
Paid members
Unavailable
growth unavailable
Total audience
Unavailable
not publicly listed
Monthly gross
Unavailable
Starting price
$1/mo
3 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$1/moBasicWith your support I can continue to make art and animations! This option gives you access to my beginner and intermediate level art and animation tutorials. I also post work-in-progress and behind-the-scenes content occasionally.
$3/moAdvancedThis option gives you access to everything available in the Basic option, plus access to my advanced tutorials, which are intended for more experienced artists.
Growth signals: See-Through
Not measurable

Last observed 2026-08-31. Not enough recent observation yet for a 30-day reading.

Membership
010
May 202618 weeks trackedNow
See-Throughmembers unavailable · revenue unavailable

The chart only uses See-Through's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where See-Through ranks

Creator comparisons
2 creators shown
Not enough data0 of 2 cohort creators measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

See-Through does not yet have a measured paid-member count. 0 of 2 cohort creators are measured for this metric.Ranking data · includes stale rows
See-Through's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs See-ThroughFreshness
Not ranked
See-ThroughProfileArtPaid members position in Recommended cohort
Not measuredReferenceAug 31, 2026Stale
Not ranked
yuliya_krishchikArtCategory, audience, pricing & cadence
Not measuredNot comparableAug 31, 2026

The rank uses the full fixed cohort. This table shows up to five creators around See-Through; the coverage summary above still counts everyone.

Recent posts

What they publish
8Profile posts0 postsLast month100%Members-only

Previews available for 13 of 8 posts

Video Latest post$1 tier & upAdvection Animation Part 2 (Advanced)

In this video I demonstrate how to make an advection animation that grows to fill moving geometry...

Apr 5, 2022 0 likes 0 comments
Liquid Characters in HoudiniLet me know if you have any questions or suggestions for future videos :)VideoApr 5, 2022$1 tier & up 0 0Advection Animation with Houdini (Advanced)In this tutorial I break down how I used 3D simulation reference to create a complex animation...ArticleDec 11, 2021$1 tier & up 1 5Cloth Animation with C4DIn this tutorial I break down how I made one of my animations from start to finish, and how I used Cinema 4D's cloth tools to help me...ImageDec 11, 2021$1 tier & up 0 0Simple Water Animation with HoudiniThis tutorial demonstrates how to set up a quick water simulation in Houdini, and then how to make it usable for 2D animation purposes...ArticleDec 11, 2021$1 tier & up 0 0Easy 3D Anatomy (Beginner)This tutorial demonstrates an easy method of setting up 3D reference for drawing and animating...ArticleDec 11, 2021$1 tier & up 2 1GiftWIP Aug 26, 2021ArticleAug 26, 2021$1 tier & up 0 0PrintsJul 2, 2021ArticleJul 2, 2021$1 tier & up 0 0View 0 commentsIn this video I demonstrate how to make an advection animation that grows to fill moving geometry...VideoApr 5, 2022$1 tier & up 0 0View 0 commentsLet me know if you have any questions or suggestions for future videos :)VideoApr 5, 2022$1 tier & up 0 0Advection Animation with Houdini (Advanced)In this tutorial I break down how I used 3D simulation reference to create a complex animation...ArticleDec 11, 2021$1 tier & up 1 5View 0 commentsIn this tutorial I break down how I made one of my animations from start to finish, and how I used Cinema 4D's cloth tools to help me...ImageDec 11, 2021$1 tier & up 0 0
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