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Writing

Christopher Joseph Dean Schaefer (TechTinker)

@techtinkerTracked since May 2026

creating Computer Software.

Observed Aug 24, 2026Modeled revenue
Paid members
1
0% · 30-day rate from 24 observed days
Total audience
8
incl. free followers
Estimated monthly gross
$2

$1–$2 modeled range

Starting price
$1/mo
3 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$1/moSupporterAccess to the "Supporter" role on the community Discord.
$8/moPremium SupporterAccess to the "Premium Supporter" role on the community Discord.
Growth signals: Christopher Joseph Dean Schaefer (TechTinker)
0%

1 paid members · 30-day rate from 24 observed days

Membership
121
May 202617 weeks trackedNow
Christopher Joseph Dean Schaefer (TechTinker)1 members · $2/mo

The chart only uses Christopher Joseph Dean Schaefer (TechTinker)'s observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Christopher Joseph Dean Schaefer (TechTinker) ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Christopher Joseph Dean Schaefer (TechTinker)'s paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Christopher Joseph Dean Schaefer (TechTinker)Freshness
#1
Christopher Joseph Dean Schaefer (TechTinker)ProfileWritingPaid members position in Recommended cohort
1ReferenceAug 24, 2026
#1
Tay’s Exotic CrittersWritingCategory, audience, pricing & cadence
1Same valueAug 24, 2026
#1
TchelowWritingCategory, audience, pricing & cadence
1Same valueAug 25, 2026
#1
TeamWnJWritingCategory, audience, pricing & cadence
1Same valueAug 25, 2026
#1
TechniLogWritingCategory, audience, pricing & cadence
1Same valueAug 24, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Christopher Joseph Dean Schaefer (TechTinker); the coverage summary above still counts everyone.

Recent posts

What they publish
22Profile posts0 postsLast month16.7%Members-only

Previews available for 25 of 22 posts

Article Latest postPublicI made a T-shirt.

People always tell me I should put the things I say on shirts so I decided to do just that. I'd love to hear your feedback.

Sep 13, 2019 0 likes 0 comments
Status UpdateI've been mostly silent about my activity since I put VK9 on hold. I've tried a few things and contributed to some other open source projects like CosmosOS. I'll be posting more information once I get a proof of concept but currently I'm working on software which converts MSIL to SpirV. The idea being that you can write a shader in C#, do CPU side unit tests and then execute on the GPU using vulkan. This is still an experiment but I wanted to share what I've been working on.ArticleJul 2, 2019Public 0 0Taking a BreakHey guys, I wanted to give you all a heads up that I'll be taking a break from VK9. I've been working on VK9 for nearly 3 years. I'd like to take some time off to pursue other interests. If any of you wish to cancel your contributions I completely understand and thank you for your support thus far.ArticleFeb 12, 2019Public 0 6Which Games?Dec 30, 2018ArticleDec 30, 2018$1 tier & up 1 11VK9 - Milestone 29 CompletedVK9 has reached it's 29th milestone. Reaching this milestone required further shader enhancements including support for applications which set a vertex shader but no pixel shader. In addition to this there are a number of fixes including proper NOOVERWRITE support which fixed the graphical corruption in UT99. This release also no longer depends on the push descriptor extension so VK9 should now be compatible with the closed source AMD driver. New 32bit and 64bit builds are available on Github.ArticleDec 15, 2018Public 0 1Happy Thanksgiving!This will be a short post due to the holidays but I wanted to let all of you know how grateful I am for this community full of awesome people. On the VK9 front I'm working on fixed function lighting fixes and a member of the community is working on a patch for the shader converter to add support for additional instructions.ArticleNov 22, 2018Public 0 0VK9 StatusOct 27, 2018ArticleOct 27, 2018$1 tier & up 0 0UT99 over Vulkan with VK9Sep 29, 2018 View postArticleSep 29, 2018Public 0 3VK9 - Milestone 28 CompletedSep 29, 2018ArticleSep 29, 2018Public 0 0VK9 - Milestone 27 CompletedVK9 has reached it's 27th milestone. Reaching this milestone required enhancements to depth buffer and stencil support. All of the improvements mentioned in the previous status update are included in this release as well. Both 32bit and 64bit release builds are available under releases on GitHub.ArticleAug 8, 2018Public 0 0Progress UpdateI am still working toward the next milestone. However, during my work to reach that level of functionality I've made the "Off-Screen Rendering" sample work. I put an early release build on the premium supporter channel on Discord for those of you that can't wait for the next milestone release.ArticleJul 28, 2018Public 0 0VK9 - Milestone 26 CompletedVK9 has reached it's 26th milestone. Reaching this milestone required enhancements to the fixed function texture stage handling. This release also includes further improvements to the shader translation and community provided 64bit improvements. Both 32bit and 64bit debug builds are available under releases on GitHub.ArticleMay 25, 2018Public 0 0
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