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Education

Tim van Helsdingen

@timvanhelsdingenTracked since May 2026

creating CG / Houdini Tutorials.

Observed Aug 16, 2026 · staleModeled revenue
Paid members
26
10% · 30-day rate from 12 observed days
Total audience
1,406
incl. free followers
Estimated monthly gross
$228

$130–$325 modeled range

Starting price
$5/mo
4 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$5/moCoffeeEternal gratitude for support! HIP files to some projects. 50% of your pledges can be used a discount towards my premium courses (up to 75% discount) Get your name shown in my youtube video's as a supporter.
$20/moBeeraccess to HIP files of regular tutorials (not courses) and some exclusive tutorials. Get your name shown in my youtube video's as a supporter. 50% of your pledges can be used a discount towards my premium courses (up to 75% discount)
$50/moWhiskyEverything the beer tier has, but a extra warm fuzzy feeling, and i'll you'll be able to do a 20min call on discord once a month where we can discuss any CG related questions you may have!
Growth signals: Tim van Helsdingen
+10%

26 paid members · 30-day rate from 12 observed days

Membership
282725
May 202617 weeks trackedNow
Tim van Helsdingen26 members · $228/mo

The chart only uses Tim van Helsdingen's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Tim van Helsdingen ranks

Creator comparisons
5 creators shown
#2of 7 measured
Total audience in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Tim van Helsdingen's total audience rank in Recommended cohort
RankCreator and why includedTotal audienceGap vs Tim van HelsdingenFreshness
#1
ToThePointCodeEducationCategory, audience, pricing & cadence
2,7561.4K moreAug 4, 2026Stale
#2
Tim van HelsdingenProfileEducationTotal audience position in Recommended cohort
1,406ReferenceAug 16, 2026Stale
#3
Kuechmeister SwaggerGamesCategory, audience, pricing & cadence
964442 fewerAug 17, 2026
#4
Lewis MedaArtCategory, audience, pricing & cadence
2531.2K fewerAug 17, 2026
#5
LessonsFromLadyRushEducationCategory, audience, pricing & cadence
2171.2K fewerAug 17, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Tim van Helsdingen; the coverage summary above still counts everyone.

Recent posts

What they publish
137Profile posts0 postsLast month58.3%Members-only

Previews available for 26 of 137 posts

Article Latest post$5 tier & upPathsequencer for Houdini - The easiest way to instance

It's been a while, but i'm back with a banger! Here is a set of HDAs I've been working on that makes instancings geometry easier then it has...

Jan 13, 2025 0 likes 0 comments
Rock Swirl (daily render)Just played around a bit during downtime yesterday and made this little thing with some cops materials and rendered in karma. Pretty basic ...ArticleOct 2, 2024$5 tier & up 1 2A Noob's guide to Linux (I am the noob)February 3ArticleFebruary 3$5 tier & up 0 0Leaving VFX?! My thoughts on the industry and the future of this channelDec 19, 2025ArticleDec 19, 2025Public 0 5A New Houdini Renderfarm: Drop and RenderHey all! I've been helping out to bring Houdini support to Drop and Render. They effectively told me to tell them how I wanted it to work, and that's how they build it. Pretty cool! It's now live for public use. I've made a video to show the plugin. Give it a whirl if you ever need to farm some renders!VideoSep 27, 2025Public 0 0Vellumfundamentals_week5_Tutorial_v001.hiplcUnlock this post to get access to the source files for Vellum Fundamentals Week 5 (cell splitting)...ArticleFeb 6, 2025$5 tier & up 0 0Updating Howdini101 for a 2025 release - Suggestions?Oct 6, 2024ArticleOct 6, 2024Public 0 2How to use the RBD Procedural in Houdini 20.5It's been a while... but i'm actually producing some new content! I'm working on a large new course, and while working on that I tried to implement the Houdini 20.5 new RBD procedural... turns out it's not as straightforward as it seems, so I decided to turn it into a tutorial.ArticleAug 19, 2024Public 0 0Update about lack of updatesMar 4, 2024ArticleMar 4, 2024Public 0 3Vellum Fundamentals - Week 04 - Breaking meshesLearn how to break your vellum meshes with this new episode...ArticleDec 8, 2023$5 tier & up 0 0Enable/Disable Device for Karma XPU with this HDA!No public preview was captured for this post.ArticleNov 28, 2023$5 tier & up 0 0Houdini 20 tutorial - Attribute Transfer inside materialXHoudini 20 tutorial on how to do attribute transfer directly on your render geometry inside a materialx shader network...ArticleNov 9, 2023$5 tier & up 0 0
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