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Writing

Pixelborn - The Card Games Simulator

@u8738216Tracked since May 2026

Fancy Simulator for TCGs.

Observed Aug 18, 2026 · stalePublic earnings
Paid members
241
−1.9% · 30-day rate from 13 observed days
Total audience
9,490
incl. free followers
Observed monthly earnings
$1.1K
Starting price
$3/mo
6 membership tiers

Where the 9,485 observed tier members sit

Membership tiers
$097.5%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 18, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree9,24997.5% of observed tier members
$3/moApprentice Sorcerer650.7% of observed tier members
$5/moEnchanted Explorer1491.6% of observed tier members
$10/moMythical Medley130.1% of observed tier members
$15/moRoyal Courtier00% of observed tier members
$20/moLegendary Magician90.1% of observed tier members
Growth signals: Pixelborn
−1.9%

241 paid members · 30-day rate from 13 observed days

Membership
297269241
May 202618 weeks trackedNow
Pixelborn241 members · $1.1K/mo

The chart only uses Pixelborn's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Pixelborn ranks

Creator comparisons
5 creators shown
#38 of 9 cohort creators measured
Paid members in Recommended cohort

A focused cohort chosen from content relevance, category, audience, pricing, and cadence. Changing the rank metric does not change who belongs in this cohort.

8 of 9 cohort creators have a measured paid-member count; the other 1 remains unranked for this metric.Ranking data · includes stale rows
Pixelborn - The Card Games Simulator's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs PixelbornFreshness
#1
CrossheadWritingContent relevance + business context
2,9452.7K moreAug 28, 2026
#2
COMP/CONWritingContent relevance + business context
558317 moreAug 26, 2026
#3
Pixelborn - The Card Games SimulatorProfileWritingPaid members position in Recommended cohort
241ReferenceAug 18, 2026Stale
#4
OotTheMonkWritingContent relevance + business context
14497 fewerAug 13, 2026Stale
#5
Changeling GamingGamesContent relevance + business context
61180 fewerSep 6, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Pixelborn; the coverage summary above still counts everyone.

Recent posts

What they publish
69Profile posts0 postsLast month0%Members-only

Previews available for 28 of 69 posts

Article Latest postPublicJune 2026 Report

The full automated simulator for Cyberpunk TCG went live. Works pretty smoothly but still don't have many people on board. Hoping to change that in the upcoming months.

July 21 0 likes 0 comments
May 2026 ReportI've made solid progress with Cyberpunk. There was a rumor that we might see changes in the rules, which we did. So now I have to rework a few things, then tweak some cards and hopefully will get it in your hand soon.ArticleJune 1Public 0 0April 2026 ReportCyberpunk for Pulse was ready, but I decided to wait and release it on the anniversary of Pixelborn :)ArticleMay 22Public 0 0March 2026 ReportI didn't have much time due to Easter and work but I made a good progress on Cyberpunk for Pulse. I also plan to work on the fully automated version for the game.ArticleApril 18Public 0 1February 2026 ReportThe new Pixelborn Pulse performed quite well but did not meet Riot's criteria for Riftbound. At this point I plan to focus on bringing it to CookieRun and Cyberpunk.ArticleMarch 5Public 0 0January 2026 ReportI've worked hard on a revamped version of Pixelborn Pulse. Will be testing it publicly in February.ArticleFebruary 12Public 0 0December 2025We are still waiting for approval from Riot on Pixelborn Pulse.ArticleJanuary 5Public 0 5November 2025 ReportWe are still waiting for approval from Riot on Pixelborn Pulse.ArticleDec 1, 2025Public 0 1October ReportOctober had its ups and downs. I announced Pixelborn Pulse - a semi-automated simulator for card games. The first supported game is CookieRun. It is still waiting for approval from Riot for Riftbound.ArticleNov 4, 2025Public 0 1September ReportSeptember was quiet as I am still waiting for approval from Riot. Meanwhile, I've worked on other simulators, so stay tuned for some exciting stuff coming soon :)ArticleOct 2, 2025Public 0 0August ReportAugust was both sad (Engine Key was shut down) and quite exciting as I finished working on the manual simulator for Riftbound. Let's see how that works out.ArticleSep 2, 2025Public 0 0July ReportFinished the core of the Riftbound engine and all cards, and we were just getting a burst of new players when the new digital policy hit us.ArticleAug 5, 2025Public 0 2
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