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Mechwarrior 5 - MercTech Modding

@u95145792Tracked since May 2026

MercTech for Mechwarrior 5: Mercenaries.

Observed Aug 13, 2026 · stalePublic earnings
Paid members
4
0% · 30-day rate from 17 observed days
Total audience
23
incl. free followers
Observed monthly earnings
$30
Starting price
$3/mo
5 membership tiers

Where the 23 observed tier members sit

Membership tiers
$082.6%$313%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 13, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree1982.6% of observed tier members
$3/moRecon Wrecker313% of observed tier members
$7/moRaid Architect00% of observed tier members
$15/moWarzone Fabricator00% of observed tier members
$25/moAnnihilation Designer14.3% of observed tier members
Growth signals: Mechwarrior 5
0%

4 paid members · 30-day rate from 17 observed days

Membership
454
May 202618 weeks trackedNow
Mechwarrior 54 members · $30/mo

The chart only uses Mechwarrior 5's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Mechwarrior 5 ranks

Creator comparisons
5 creators shown
#2of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Mechwarrior 5 - MercTech Modding's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Mechwarrior 5Freshness
#2
Anthropocene Architecture SchoolVideoCategory, audience, pricing & cadence
4Same valueSep 4, 2026
#2
CBeeDoodlesVideoCategory, audience, pricing & cadence
4Same valueAug 24, 2026
#2
FeysStudioVideoCategory, audience, pricing & cadence
4Same valueAug 24, 2026
#2
LogiCompassVideoCategory, audience, pricing & cadence
4Same valueSep 4, 2026
#2
Mechwarrior 5 - MercTech ModdingProfileVideoPaid members position in Recommended cohort
4ReferenceAug 13, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around Mechwarrior 5; the coverage summary above still counts everyone.

Recent posts

What they publish
31Posts total0 postsLast month25%Members-only

Previews available for 31 posts

Image Latest postPublic1.0 Release Date

Final crash has been taken care of, public testing of 1.0 release version has started. Date for the 1.0 release is going to be August 1st, 2026. Right now I'm making minor changes to the AI, fixing some annoying parts of the UI like misspellings or on the mechs like no textures.

July 27 0 likes 0 comments
1.0 almost readyOn the final bug for 1.0 release, the game wants to crash after a mission is complete and it will do it before the post-mission save is done, erasing your progress. I think I may have fixed it today, it will take 1 week of constant playing with no crash to confirm.ArticleJuly 19Public 0 0Still working on DLC 8 updateUnfortunately I'm still updating from the DLC 8 update. Creating the new mechs is draining but I'm down to 2 mechs that are stock left. IArticleJune 18Public 0 01.0 Preview comingOn May 13th, a preview of 1.0 will be released, it will have all but one core features and co-op working. The new DLC will break it on May 26th, but that will be minor work to bring back. The last feature will be one that is tied to the new DLC, getting the Sunder mech. Completing that DLC quest will unlock the parts tab in the workbench, allowing creating of OmniPods and converting standard mech parts into weaponized ones.ImageMay 4Public 0 0
Version 0.99.08 in testingStill going through the testing process and getting bugs knocked out. I also made some changes to how the AI spawns as far as skills go. BArticleMarch 16Public 0 0
Version 0.98 releasedLast week I managed to get version 0.98 released and am now doing bug fixes and adding new 'Mechs from the MW5 Clan game. The last featureArticleJanuary 16$3 tier & up 0 0December UpdateI am so close to getting 0.98 out, I'm hoping its next week. So far co-op is nearly working again, had an issue where an actor wasn't repliArticleDec 26, 2025Public 0 0Version 0.98 UpdateCurrently working on version 0.98 update still, the biggest thing was getting the Damage Model added, which is working very well. Majority of the bugs are out of it, still minor issues that I'm working on.ArticleNov 22, 2025Public 0 0
October FrankenMechsEarlier this week I did a public release of MercTech, so far its running good with minor bugs. Most of the bugs are visual, some are annoying. On Monday I'm going to see what the process is for having members make new Frankenmechs, I want it to be relatively easy for users. If you have seen how I scramble clan mechs in the mod, I want to do the same for members Frankenmechs because it will be fun when players encounter them.ArticleNov 22, 2025$3 tier & up 0 0
October FrankenMechsEarlier this week I did a public release of MercTech, so far its running good with minor bugs. Most of the bugs are visual, some are annoying. On Monday I'm going to see what the process is for having members make new Frankenmechs, I want it to be relatively easy for users. If you have seen how I scramble clan mechs in the mod, I want to do the same for members Frankenmechs because it will be fun when players encounter them.ArticleNov 1, 2025$3 tier & up 0 0
Full releaseEarlier this week I did a public release of MercTech, so far its running good with minor bugs. Most of the bugs are visual, some are annoying. On Monday I'm going to see what the process is for having members make new Frankenmechs, I want it to be relatively easy for users. If you have seen how I scramble clan mechs in the mod, I want to do the same for members Frankenmechs because it will be fun when players encounter them.ArticleOct 18, 2025Public 0 0MW5 Mercs PatchThere is a patch coming this week for MW5 Mercs, after this patch is released and it doesn't break anything for the mod, I will be doing a public release of MercTech. Then I need to fix a few add-on mods like Planetary Conditions.ArticleOct 6, 2025Public 0 0
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