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Podcasts

Vercidium

@vercidiumTracked since May 2026

creating and optimising games.

Observed Aug 24, 2026 · stalePublic earnings
Paid members
161
−0.8% · 30-day rate from 24 observed days
Total audience
4,727
incl. free followers
Observed monthly earnings
AUD 545
Starting price
AUD 8/mo
2 membership tiers

Where the 4,727 observed tier members sit

Membership tiers
AUD 096.6%

Largest observed tier is AUD 0 Free. Tier totals include free-tier members and come from the Aug 24, 2026 public snapshot, so they do not reconcile to the paid-member total.

AUD 0/moFree4,56696.6% of observed tier members
AUD 8/moOptimiser1613.4% of observed tier members
Growth signals: Vercidium
−0.8%

161 paid members · 30-day rate from 24 observed days

Membership
172167161
May 202618 weeks trackedNow
Vercidium161 members · AUD 545/mo

The chart only uses Vercidium's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Vercidium ranks

Creator comparisons
3 creators shown
#3of 3 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Vercidium's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs VercidiumFreshness
#1
Altruistic RighteousnessPodcastsCategory, audience, pricing & cadence
20544 moreAug 24, 2026
#2
RASENPodcastsCategory, audience, pricing & cadence
18322 moreAug 24, 2026
#3
VercidiumProfilePodcastsPaid members position in Recommended cohort
161ReferenceAug 24, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around Vercidium; the coverage summary above still counts everyone.

Recent posts

What they publish
71Posts total0 postsLast month0%Members-only

Previews available for 71 posts

Article Latest postPublicVercidium Audio Launch Announcement

The Vercidium Audio SDK is available for download at https://vercidium.com From my initial tests with raytraced audio in Sector's Edge in 20

July 2 0 likes 0 comments
OpenAL Soft BindingsI've created a new repository on GitHub called openal_soft_bindings, which contains C# bindings for OpenAL Soft, as well as managed wrappersArticleJanuary 3Public 0 0
Free Friday - Greedy MeshingI've created a public repository on GitHub that contains the greedy meshing algorithm used in my latest video. You can access it here: httpsVideoMar 22, 2024Public 0 0Free Friday - HeightmapsI've created a public repository on GitHub that contains the low-memory heightmap rendering code used in my terrain video. You can access itVideoMar 29, 2024Public 8 2Free Friday: Texture StreamingI haven't created a video this month, but I do have a new Free Friday repository for you! You can access it here: https://github.com/vercidiVideoMay 17, 2024Public 0 0August UpdateHi all, I'm working on a lot of different things and thought I'd give an update. Also, welcome to all the new Patrons! We've had an influx oArticleAug 12, 2025Public 10 8Vercidium Engine - DocumentationI've started writing documentation for the engine and it's publicly available at https://docs.vercidium.com/ve/Startup/Getting+Started. My gImageJul 1, 2025Public 13 122026 and BeyondAnother year is over, here's a summary of what happened in 2025. YouTube This year I passed 100,000 subscribers and received a Silver Play BArticleDec 24, 2025Public 0 0
Vercidium Audio - Unreal EngineRaytraced Audio has been ported to C and works great with Unreal Engine. The video above shows my initial experiments, and below is an overvVideoJune 17Public 11 2
Vercidium Audio - Interactive DocsThe new docs site is live at https://vercidium.com/docs, with many new features: Syntax highlighting, tooltips and links Full docs for C#, JAudioJune 8Public 1 2Raytraced Audio In The BrowserAfter much experimentation I've managed to get Vercidium Audio working in the browser with multi-threading and a new JavaScript API. JavaScrAudioMay 19Public 16 9Vercidium Audio - Progress UpdateVercidium Audio is preparing for launch. A lot has been happening over these past couple weeks and I'll dive into the details below - startImageMay 8Public 10 1
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