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Games

Wizards Code

@wizardscodeTracked since May 2026

creating Unity Game Tutorials and DevLogs.

Observed Aug 31, 2026 · staleModeled revenue
Paid members
Unavailable
growth unavailable
Total audience
Unavailable
not publicly listed
Monthly gross
Unavailable
Starting price
$4/mo
2 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$4/moFoundation MemberThis tier gives us as much coffee power as viewing around 3500 ads on You Tube. More time for you, more content from us. Let's build our dreams together.
Growth signals: Wizards Code
Not measurable

Last observed 2026-08-31. Not enough recent observation yet for a 30-day reading.

Membership
010
May 202618 weeks trackedNow
Wizards Codemembers unavailable · revenue unavailable

The chart only uses Wizards Code's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Wizards Code ranks

Creator comparisons
5 creators shown
Not enough data0 of 5 cohort creators measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Wizards Code does not yet have a measured paid-member count. 0 of 5 cohort creators are measured for this metric.Ranking data · includes stale rows
Wizards Code's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Wizards CodeFreshness
Not ranked
Wizards CodeProfileGamesPaid members position in Recommended cohort
Not measuredReferenceAug 31, 2026Stale
Not ranked
New TricksGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 31, 2026
Not ranked
MechWarrior: SurvivorGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 31, 2026
Not ranked
YuyulieGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 31, 2026
Not ranked
YWEGamesCategory, audience, pricing & cadence
Not measuredNot comparableAug 31, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Wizards Code; the coverage summary above still counts everyone.

Recent posts

What they publish
76Profile posts0 postsLast month41.7%Members-only

Previews available for 26 of 76 posts

Article Latest postPublicWishlist Rogue Wave on Steam

Rogue Wave is now on Steam, help me along with the algorithm and wishlist it (you can still not buy it if you really want to ;-)

Nov 13, 2024 0 likes 0 comments
Steamworks - Lessons from the TrenchesNov 2, 2024ArticleNov 2, 2024Public 0 0basic Super Unity Build setupNo public preview was captured for this post.Article6d agoPublic 0 0Please help me test: Rogue Wave - Nifty November Alpha ReleaseI just put the latest alpha quality playtest version of Rogue Wave on itch.io at https://wizardscode.itch.io/rogue-wave. This version is pretty close to the complete demo I hope to put out early in 2025.ArticleOct 27, 2024Public 0 0Join for free Share LockedNo public preview was captured for this post.Article6d ago$4 tier & up 0 0Join for free 1 Share Gift LockedNo public preview was captured for this post.Article6d ago$4 tier & up 0 0Couroutines in Scriptable ObjectsScriptableObjects in Unity are helpful because they allow you to store data independently of game objects, reducing memory usage and improving code architecture by separating data from logic. You can also include code in a ScriptableObject when you need to define specific behaviors or methods that operate on the data it holds, such as validation or utility functions.ArticleOct 7, 2024Public 0 0Join for free 1 Share Gift LockedNo public preview was captured for this post.Article6d ago$4 tier & up 0 0Join for free 1 Share Gift LockedNo public preview was captured for this post.Article6d ago$4 tier & up 0 0Improve Unity Debugging with Debug.Break()Oct 2, 2024ArticleOct 2, 2024Public 0 0Join for free 1 Share Gift LockedNo public preview was captured for this post.Article6d ago$4 tier & up 0 0Rogue Wave - October Overdrive Alpha ReleaseRogue Wave, the first person roguelite horde shooter, has reached the Alpha stage. With this release, codenamedOctober Overdrive, we are signalling the completion of the full inner and outer game loops. The game is not done yet, not bya long chalk, but it now contains the minimum we wanted to be have before we called it a complete game.ArticleSep 30, 2024Public 0 0
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