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Games

Zigurous

@zigurousTracked since May 2026

creating open source tools, assets, and libraries.

Observed Aug 20, 2026 路 staleModeled revenue
Paid members
2
0%30-day rate from 13 observed days
Total audience
42
incl. free followers
Estimated monthly gross
$4
Starting price
$2/mo
2 membership tiers

Pricing and benefits captured publicly

Membership tiers

Patreon is not exposing patron counts by tier for this creator, so this section shows public prices and benefits only.

$0/moFreePublic prices and benefits only
$2/moSupporter 馃拵Your support provides me the means to work on open source projects for the community as well as my next major game.
Growth signals: Zigurous
0%

2 paid members 路 30-day rate from 13 observed days

Membership
232
May 202617 weeks trackedNow
Zigurous2 members$4/mo

The chart only uses Zigurous's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Zigurous ranks

Creator comparisons
5 creators shown
#1of 7 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data 路 includes stale rows
Zigurous's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs ZigurousFreshness
#1
Dtap GamingGamesCategory, audience, pricing & cadence
2Same valueAug 20, 2026
#1
MCSManagerGamesCategory, audience, pricing & cadence
2Same valueAug 20, 2026
#1
ZigurousProfileGamesPaid members position in Recommended cohort
2ReferenceAug 20, 2026Stale
#4
AnibabeGamesCategory, audience, pricing & cadence
11 fewerAug 20, 2026
#4
Antoine F1 ProjectGamesCategory, audience, pricing & cadence
11 fewerAug 20, 2026

The rank uses the full fixed cohort. This table shows up to five creators around Zigurous; the coverage summary above still counts everyone.

Recent posts

What they publish
43Profile posts0 postsLast month0%Members-only

Previews available for 25 of 43 posts

Article Latest postPublicLearn to make Conway's Game of Life in Unity!

Conway's Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a universal constructor or any other Turing machine.

May 14, 2023 0 likes 4 comments
Source Code for Game of Life TutorialMay 14, 2023 Game of Life.zipArticleMay 14, 2023Public 0 0Learn to make 2048 in Unity!2048 is a puzzle game written by Italian web developer Gabriele Cirulli and published on GitHub. The objective of the game is to slide numbered tiles on a grid to combine them until reaching the number 2048. It was originally written in JavaScript and CSS over a weekend, and released on March 9th, 2014 as free and open-source software.ArticleJan 25, 2023Public 0 0Source Code for 2048 TutorialJan 15, 2023 2048.zipArticleJan 15, 2023Public 0 0Learn to make Wordle in Unity!Wordle is a web-based word game created and developed by Welsh software engineer Josh Wardle, and owned and published by The New York Times Company since 2022. Players have six attempts to guess a five-letter word, with feedback given for each guess in the form of colored tiles indicating when letters match or occupy the correct position.ArticleNov 26, 2022Public 0 0Source Code for Wordle TutorialNov 21, 2022 Wordle.zipArticleNov 21, 2022Public 0 0Learn to make Dino Game in Unity!The Dinosaur Game is a browser game developed by Google and built into the Google Chrome web browser. The player guides a pixelated Tyrannosaurus rex across a side-scrolling landscape, avoiding obstacles to achieve a higher score. The game was created by members of the Chrome UX team in 2014.ArticleOct 16, 2022Public 0 0Source Code for Dino Game TutorialOct 9, 2022 DinoGame.zipArticleOct 9, 2022Public 0 0Learn to make Super Mario Bros in Unity! (Part 5)This is the fifth (and most likely last) video in my series to learn how to make Super Mario Bros in Unity. This video in the series focuses on entering and exiting pipes, transitioning to the underground area, animating the flag pole and castle sequence, and finally loading the next level. Link to the full playlist.VideoAug 28, 2022Public 0 0Learn to make Super Mario Bros in Unity! (Part 4)This is the fourth video in my series to learn how to make Super Mario Bros in Unity. This video in the series focuses on block items and powerups. Link to the full playlist.VideoAug 14, 2022Public 0 0Learn to make Super Mario Bros in Unity! (Part 3)This is the third video in my series to learn how to make Super Mario Bros in Unity. This video in the series focuses on enemies, player death, and level loading. Link to the full playlist.VideoJul 31, 2022Public 0 3Learn to make Super Mario Bros in Unity! (Part 2)This is the second video in my series to learn how to make Super Mario Bros in Unity. This video in the series focuses on movement, physics, side scrolling, animation, and the overall game feel. Link to the full playlist.VideoJul 18, 2022Public 0 0
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