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Education

Wave Labs

@WaveLabsTracked since May 2026

Education Patreon community.

Observed Aug 26, 2026 · stalePublic earnings
Paid members
1
0% · 30-day rate from 23 observed days
Total audience
17
incl. free followers
Observed monthly earnings
$4
Starting price
$5/mo
2 membership tiers

Where the 17 observed tier members sit

Membership tiers
$094.1%

Largest observed tier is $0 Free. Tier totals include free-tier members and come from the Aug 26, 2026 public snapshot, so they do not reconcile to the paid-member total.

$0/moFree1694.1% of observed tier members
$5/moYoung Dragon15.9% of observed tier members
Growth signals: Wave Labs
0%

1 paid members · 30-day rate from 23 observed days

Membership
121
May 202618 weeks trackedNow
Wave Labs1 members · $4/mo

The chart only uses Wave Labs's observed public history. Comparison peers are listed below, but comparable trend series are not available yet.

Where Wave Labs ranks

Creator comparisons
5 creators shown
#1of 6 measured
Paid members in Recommended cohort

Semantic matches are not ready, so this fixed cohort uses the best available category, audience, pricing, and cadence evidence.

Ranking data · includes stale rows
Wave Labs's paid members rank in Recommended cohort
RankCreator and why includedPaid membersGap vs Wave LabsFreshness
#1
Press Start GamingGamesCategory, audience, pricing & cadence
1Same valueAug 26, 2026
#1
The Tactical JaegersGamesCategory, audience, pricing & cadence
1Same valueAug 26, 2026
#1
ThinkThank DevsGamesCategory, audience, pricing & cadence
1Same valueAug 26, 2026
#1
ThisIsTheGameGamesCategory, audience, pricing & cadence
1Same valueAug 16, 2026Stale
#1
Wave LabsProfileEducationPaid members position in Recommended cohort
1ReferenceAug 26, 2026Stale

The rank uses the full fixed cohort. This table shows up to five creators around Wave Labs; the coverage summary above still counts everyone.

Recent posts

What they publish
44Profile posts4 postsLast month0%Members-only

Previews available for 32 of 44 posts

Article Latest postPublic🚀 Building for CLAD: Organize

I’ve submitted my project Organizor to the CLAD Summer Hackathon by Lenslist, taking on the “Organize” challenge. The goal: build a useful spatial experience that helps people organize, plan or work more productively.

3 days ago at Aug 26 crawl 0 likes 0 comments
🥽 Developing for Meta Quest 3 with StereoKitJust released a new tutorial exploring StereoKit and how to build XR experiences for Meta Quest 3. A lightweight and interesting alternative for anyone looking beyond the usual XR development workflows.ArticleAugust 18Public 0 0🥽 Getting Started with XREAL Air 2 Ultra + Unity 6.5Just released a new tutorial covering the setup process and, more importantly, how to fix that annoying build issue along the way. 😅ImageAugust 11Public 0 0🎬 FMVMaker 2.5 is here - and it's no longer experimental! 🚀This release marks a big milestone, with a more polished workflow and several new features:ArticleAugust 4Public 0 0Getting started with Babylon.js and WebXR🚀 Just released a starter template to help you kickstart Babylon.js and WebXR projects with minimal setup.ImageJuly 28Public 0 0🚀 New Three.js + WebXR Starter TemplateJust released a starter template + video tutorial to help you kickstart Three.js and WebXR projects with minimal setup.VideoJuly 21Public 0 0🚀 Getting Started with Meta Quest 3 + Unreal EngineJust published a new quickstart tutorial covering the essentials for developing on Meta Quest 3 with Unreal Engine. Whether you're new to XR or setting up a fresh project, this guide will help you get up and running quickly.ImageJuly 15Public 0 0ONE SPHERE COLLIDER - Arcade Car Controller in UnityThere are times, when you just play around with an idea and it suddenly works! ✨Like an arcade car controller, using just one sphere collider. 🏎️🏁ArticleJuly 7Public 0 0AR in Unreal Engine 5.8Currently exploring what's new for Augmented Reality in Unreal Engine 5.8. If you're building mobile AR experiences, this is a great place to get started.ImageJune 26Public 0 0Dictionaries are not serialized by Unity (yet) 😱but with 6.6 Alpha, Unity serializes fields declared as Dictionary<TKey, TValue> directly, so you can author dictionary data in scripts and edit it in the Inspector window. 📖ArticleJune 23Public 0 0Tired of the same old "Engine Fatigue"? 💤If you’ve spent years in Unity or Unreal, you know the feeling of a workflow that’s become a chore... Time to feel challenged again!ArticleMay 22Public 0 0Ready to build the future of VR? 🥽The spiritual successor to Garry's Mod is here and it's a game-changer for developers.🔥ArticleApril 13Public 0 0
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